Sunday, July 28, 2019

How a Robo Should Behave in Mobile Game

Hey There,

Since some time I am thinking when playing with a robot or a computer, in any of the games we are not seeing the robot interact with the user instead of paying the game itself when its turn comes up.

Thinking different in a way that the robot must express some feelings in the way of sounds, emotions, vibrations or any other manner while playing a game with robot would be an additional advantage to attract the user attention.

When user is loosing to collect a power then robot should express happiness that user lost that power and robot might be able to collect that.

When user collects something really important then the robot should be very angry. Just like the app talking tom, It has few expressions.

A robot can be programmed like the way we developers can imagine.

The world is moving very fast and people need some actions back from the system or the game to make them move faster by the way of learning, A game must provide some learning to the users which I believe will be helpful for the community.

Planning to develop some games for teaching programming for the kids.